![]() ![]() Increased Caliber Rounds (Increases overall damage to 19).Quickfire Ejector (Increases reload speed).High-Velocity Rounds (Increases damage to 15).The weapon can, however, be great at the end of a mission, when you have to run to the drop-pod and usually find yourself swarmed by enemies on the way. The BRT7 is very effective against the smaller and faster enemies but feels lacking when going up against the larger ones. ![]() Overall, this is a very different experience from the Bulldog. It’s easy to go through your ammo quickly and not actually be able to do enough damage to kill an enemy before you have to reload.If enemies sneak up on you, you can burst-fire multiple rounds to stagger them.This weapon can keep up with faster enemies.Just like SMGs, this gun does well up close, but not at range.Glyphid Neurotoxin Coating (Bonus damage against Glyphid enemies).High-Velocity Rounds (Increases damage to 65).Floating Barrel (Improves firing stability so you can get back on a target quicker after each shot).On the other hand, this weapon is not always great against fast moving enemies. It’s also very useful against many of the hardier enemies, for example, creatures that are armored and you need something for precision shots at weak points. ![]() The high damage output means you use less ammo than other guns - all other things being equal - and it’s great if the enemy is barreling down on your position. With precision and a little patience, this gun can be absolutely nasty against any enemy type. The reload is also a little on the slow side, so make your shots count and watch your back when you stop to reload.The fire-rate is slower than other guns - if you’re suddenly surrounded by enemies, this is a challenging weapon to use.The ammo in each clip is limited, but the Bulldog makes up for it with high damage from every shot.The Bulldog basically is a classic revolver, best at close quarters or mid-range.Its fast fire-rate and lack of reload-ability are both great for intense fights - shoot fast, shoot many - as long as you make your shots count.įor the Gunner’s secondary weapon slot, you’re choosing between the “Bulldog” Heavy Revolver and the BRT7 Burst Fire Gun. Our Preference for the Gunner’s Primary Weapon: Effective weapons and mod choices can be very situational but our current preference is to go with the “Lead Storm.” We really like the long range of the weapon - we can initiate combat from further away and be able to weaken enemies until they are in the range of our teammates’ weapons (especially important as this game is co-op preferred). Resistance at Full Rate of Fire (Damage reduction when at a full rate-of-fire).Penetrating Rounds (Increases armor break by 400%).High-Velocity Rounds (Increases damage to 18).Tighter Barrel Alignment (Improves accuracy).Expanded Ammo Bags (Adds 220 more ammunition to the total carried).One of the problems this weapon suffers from is the lowered accuracy, especially when enemies are at a distance and you’re low on ammo - and bullets actually hitting their target starts to matter. In certain situations, and with the right mods, this gun could excel as a “boss killer.” The weapon does a good job of damaging stronger enemies, or enemies that are closely grouped up (thanks to the area damage). The weapon feels really good to handle and has a solid 14 damage per shot plus 8 explosive area damage (22 total damage depending on the circumstances). ![]()
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